Body.java


Below is the syntax highlighted version of Body.java from §3.4 Case Study: N-Body Simulation.


/******************************************************************************
 *  Compilation:  javac Body.java
 *  Execution:    java Body
 *  Dependencies: Vector.java StdDraw.java
 *
 *  Implementation of a 2D Body with a position, velocity and mass.
 *
 *
 ******************************************************************************/

public class Body {
    private Vector r;           // position
    private Vector v;           // velocity
    private final double mass;  // mass

    public Body(Vector r, Vector v, double mass) {
        this.r = r;
        this.v = v;
        this.mass = mass;
    }

    public void move(Vector f, double dt) {
        Vector a = f.scale(1/mass);
        v = v.plus(a.scale(dt));
        r = r.plus(v.scale(dt));
    }

    public Vector forceFrom(Body b) {
        Body a = this;
        double G = 6.67e-11;
        Vector delta = b.r.minus(a.r);
        double dist = delta.magnitude();
        double magnitude = (G * a.mass * b.mass) / (dist * dist);
        return delta.direction().scale(magnitude);
    }

    public void draw() {
        StdDraw.setPenRadius(0.025);
        StdDraw.point(r.cartesian(0), r.cartesian(1));
    }

    // this method is only needed if you want to change the size of the bodies
    public void draw(double penRadius) {
        StdDraw.setPenRadius(penRadius);
        StdDraw.point(r.cartesian(0), r.cartesian(1));
    }

} 


Copyright © 2000–2016, Robert Sedgewick and Kevin Wayne.
Last updated: Wed Nov 2 06:45:34 EDT 2016.