Below is the syntax highlighted version of bouncingball.py
from §1.5 Input and Output.
#----------------------------------------------------------------------- # bouncingball.py #----------------------------------------------------------------------- import stddraw # Draw a bouncing ball to standard draw. RADIUS = .05 DT = 20.0 stddraw.setXscale(-1.0, 1.0) stddraw.setYscale(-1.0, 1.0) rx = .480 ry = .860 vx = .015 vy = .023 while True: # Update ball position and draw it there. if abs(rx + vx) + RADIUS > 1.0: vx = -vx if abs(ry + vy) + RADIUS > 1.0: vy = -vy rx = rx + vx ry = ry + vy stddraw.clear(stddraw.GRAY) stddraw.filledCircle(rx, ry, RADIUS) stddraw.show(DT) #----------------------------------------------------------------------- # python bouncingball.py