|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object | +--AbstractAnimation | +--TraverseBSTAnimation
The Animation object that defines the Searching in a BSTTree.
The object restores all values changed in the given nodes, however, if the object is never allowed to finish, the restoring of values becomes impossible. On any exception occuring elsewhere, the object may not restore the conditions correctly.
Field Summary |
Fields inherited from class AbstractAnimation |
DEFAULT_CONVERSION, DEFAULT_STEP, listeners |
Fields inherited from interface Animation |
ANIMATION_MESSAGE, BEGIN, FINISH, PAUSE, PLAY, REDRAW, REWIND, STEP, STOP |
Constructor Summary | |
TraverseBSTAnimation()
The constructor which initiates the status and sets the color schemes to null. |
|
TraverseBSTAnimation(NodeSettings AnimatorScheme,
KeySettings KeyAnimatorScheme,
java.lang.String startingCmd,
int stepTime)
The constructor which initiates the status and prepares the colorSchemes. |
Method Summary | |
void |
add(BSTTree node)
Add a step to the Traversal Animation. |
protected void |
animationAction(java.lang.String cmd,
java.lang.String description)
Calls all of the listeners of the current Animation and passed information regarding the progress and status of the current Animation. |
void |
drawAnimation(java.awt.Graphics2D g2,
java.lang.String startingStatus)
Draws the animation of the next step, using the status of the animation (Animation.PLAY, Animation.PAUSE and so forth). |
NodeSettings |
getAnimatorScheme()
Gets the NodeSettings for the animator scheme for the search. |
KeySettings |
getKeyAnimatorScheme()
Sets the KeySettings for the animator scheme key for the search. |
void |
setAnimatorScheme(NodeSettings scheme)
Sets the NodeSettings for the animator scheme for the insertion. |
void |
setKeyAnimatorScheme(KeySettings scheme)
Sets the KeySettings for the animator scheme key for the insertion. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public TraverseBSTAnimation(NodeSettings AnimatorScheme, KeySettings KeyAnimatorScheme, java.lang.String startingCmd, int stepTime)
AnimatorScheme
- the NodeSettings
associated with a color scheme for a passed node.KeyAnimatorScheme
- the KeySettings
associated with a color scheme according to KeySettings.startingCmd
- the Animation command that this should start.stepTime
- the time for each step of the Animation. Sets the initial value.public TraverseBSTAnimation()
Method Detail |
public NodeSettings getAnimatorScheme()
public KeySettings getKeyAnimatorScheme()
public void setAnimatorScheme(NodeSettings scheme)
scheme
- NodeSettings for the node animating.public void setKeyAnimatorScheme(KeySettings scheme)
scheme
- KeySettings for the key of the node animating.public void add(BSTTree node)
node
- the color scheme is changed when the step is completed.public void drawAnimation(java.awt.Graphics2D g2, java.lang.String startingStatus)
drawAnimation
in interface Animation
drawAnimation
in class AbstractAnimation
g2
- the graphics to which the animation step should be drawn.startingStatus
- the status used as the starting command of animation, if needed.protected void animationAction(java.lang.String cmd, java.lang.String description)
animationEventPerformed
method is called.
animationAction
in class AbstractAnimation
cmd
- String Animation command passed instead of the current Status.description
- String description for messages.
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |