Class Picture

  • All Implemented Interfaces:
    ActionListener, EventListener

    public final class Picture
    extends Object
    implements ActionListener
    The Picture data type provides a basic capability for manipulating the individual pixels of an image. You can either create a blank image (of a given dimension) or read an image in a supported file format (typically JPEG, PNG, GIF, TIFF, and BMP). This class also includes methods for displaying the image in a window and saving it to a file.

    Use in the curriculum. The Picture class is intended for use in the curriculum once objects are introduced. The StdPicture class is intended for earlier use in the curriculum, before objects (but it can support only one picture at a time). See GrayscalePicture for a version that supports grayscale images.

    Getting started. To use this class, you must have Picture in your Java classpath. Here are three possible ways to do this:

    • If you ran our autoinstaller, use the commands javac-introcs and java-introcs (or javac-algs4 and java-algs4) when compiling and executing. These commands add stdlib.jar (or algs4.jar) to the Java classpath, which provides access to Picture.
    • Download stdlib.jar (or algs4.jar) and add it to the Java classpath.
    • Download StdPicture.java and Picture.java and put them in the working directory.

    As a test, cut-and-paste the following short program into your editor:

       public class TestPicture {
           public static void main(String[] args) {
               Picture picture = new Picture("https://introcs.cs.princeton.edu/java/stdlib/mandrill.jpg");
               picture.show();
           }
       }
      

    If you compile and execute the program, you should see a picture of a mandrill (a colorful monkey native to west-central Africa) in a window.

    Anatomy of an image. An image is a width-by-height grid of pixels, with pixel (0, 0) in the upper-left corner. Each pixel has a color that is represented using the RGB color model, which specifies the levels of red (R), green (G), and blue (B) on an integer scale from 0 to 255.

    anatomy of an image

    Creating pictures. You can use the following constructors to create new Picture objects:

    The first constructor read an image in a supported file format (typically JPEG, PNG, GIF, TIFF, and BMP) and initializes the picture to that image. The second constructor creates a width-by-height picture, with each pixel black.

    Getting and setting the colors of the individual pixels. You can use the following methods to get and set the color of a specified pixel:

    The first method returns the color of pixel (col, row) as a Color object. The second method sets the color of pixel (col, row) to the specified color.

    Iterating over the pixels. A common operation in image processing is to iterate over and process all of the pixels in an image. Here is a prototypical example that creates a grayscale version of a color image, using the NTSC formula Y = 0.299r + 0.587g + 0.114b. Note that if the red, green, and blue components of an RGB color are all equal, the color is a shade of gray.

      Picture picture   = new Picture("https://introcs.cs.princeton.edu/java/stdlib/mandrill.jpg");
      Picture grayscale = new Picture(picture.width(), picture.height());
      for (int col = 0; col < picture.width(); col++) {
          for (int row = 0; row < picture.height(); row++) {
              Color color = picture.get(col, row);
              int r = color.getRed();
              int g = color.getGreen();
              int b = color.getBlue();
              int y = (int) (Math.round(0.299*r + 0.587*g + 0.114*b));
              Color gray = new Color(y, y, y);
              grayscale.set(col, row, gray);
          }
      }
      picture.show();
      grayscale.show();
      

    Transparency. Both the Color and Picture classes support transparency, using the alpha channel. The alpha value defines the transparency of a color, with 0 corresponding to completely transparent and 255 to completely opaque. If transparency is not explicitly used, the alpha values is 255.

    32-bit color. Sometimes it is more convenient (or efficient) to manipulate the color of a pixel as a single 32-bit integers instead of four 8-bit components. The following methods support this:

    The red (R), green (G), and blue (B) components are encoded using the least significant 24 bits. Given a 32-bit int encoding the color, the following code extracts the ARGB components:

      int a = (rgb >> 24) & 0xFF;
      int r = (rgb >> 16) & 0xFF;
      int g = (rgb >>  8) & 0xFF;
      int b = (rgb >>  0) & 0xFF;
      
    Given the ARGB components (8-bits each) of a color, the following statement packs it into a 32-bit int:
      int argb = (a << 24) | (r << 16) | (g << 8) | (b << 0);
      

    Coordinates. Pixel (col, row) is column col and row row. By default, the origin (0, 0) is the pixel in the upper-left corner. These are common conventions in image processing and consistent with Java's BufferedImage data type. The following two methods allow you to change this convention:

    Saving files. The Picture class supports writing images to a supported file format (typically JPEG, PNG, GIF, TIFF, and BMP). You can save the picture to a file using these two methods:

    Alternatively, you can save the picture interactively by using the menu option File → Save from the picture window.

    File formats. The Picture class supports reading and writing images to any of the file formats supported by javax.imageio (typically JPEG, PNG, GIF, TIFF, and BMP). The file extensions corresponding to JPEG, PNG, GIF, TIFF, and BMP, are .jpg, .png, .gif, .tif, and .bmp, respectively. The file formats JPEG and BMP do not support transparency.

    Memory usage. A W-by-H picture uses ~ 4 W H bytes of memory, since the color of each pixel is encoded as a 32-bit int.

    Additional documentation. For additional documentation, see Section 3.1 of Computer Science: An Interdisciplinary Approach by Robert Sedgewick and Kevin Wayne.

    Author:
    Robert Sedgewick, Kevin Wayne
    • Constructor Summary

      Constructors 
      Constructor Description
      Picture​(int width, int height)
      Creates a width-by-height picture, with width columns and height rows, where each pixel is black.
      Picture​(File file)
      Creates a picture by reading the image from a JPEG, PNG, GIF, BMP, or TIFF file.
      Picture​(String filename)
      Creates a picture by reading a JPEG, PNG, GIF , BMP, or TIFF image from a file or URL.
      Picture​(Picture picture)
      Creates a new picture that is a deep copy of the argument picture.
    • Method Summary

      All Methods Static Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      void actionPerformed​(ActionEvent e)
      Opens a save dialog box when the user selects "Save As" from the menu.
      boolean equals​(Object other)
      Returns true if this picture is equal to the argument picture.
      Color get​(int col, int row)
      Returns the color of pixel (col, row) as a Color.
      JLabel getJLabel()
      Returns a JLabel containing this picture, for embedding in a JPanel, JFrame or other GUI widget.
      int getRGB​(int col, int row)
      Returns the color of pixel (col, row) as an int.
      int hashCode()
      This operation is not supported because pictures are mutable.
      int height()
      Returns the height of the picture.
      void hide()
      Hides the window on the screen.
      boolean isVisible()
      Is the window containing the picture visible?
      static void main​(String[] args)
      Unit tests this Picture data type.
      void save​(File file)
      Saves the picture to a file in a supported file format (typically JPEG, PNG, GIF, TIFF, and BMP).
      void save​(String filename)
      Saves the picture to a file in a supported file format (typically JPEG, PNG, GIF, TIFF, and BMP).
      void set​(int col, int row, Color color)
      Sets the color of pixel (col, row) to given color.
      void setOriginLowerLeft()
      Sets the origin to be the lower left pixel.
      void setOriginUpperLeft()
      Sets the origin to be the upper left pixel.
      void setRGB​(int col, int row, int rgb)
      Sets the color of pixel (col, row) to given color.
      void setTitle​(String title)
      Sets the title of this picture.
      void show()
      Displays the picture in a window on the screen.
      String toString()
      Returns a string representation of this picture.
      int width()
      Returns the width of the picture.
    • Constructor Detail

      • Picture

        public Picture​(int width,
                       int height)
        Creates a width-by-height picture, with width columns and height rows, where each pixel is black.
        Parameters:
        width - the width of the picture
        height - the height of the picture
        Throws:
        IllegalArgumentException - if width is negative or zero
        IllegalArgumentException - if height is negative or zero
      • Picture

        public Picture​(Picture picture)
        Creates a new picture that is a deep copy of the argument picture.
        Parameters:
        picture - the picture to copy
        Throws:
        IllegalArgumentException - if picture is null
      • Picture

        public Picture​(String filename)
        Creates a picture by reading a JPEG, PNG, GIF , BMP, or TIFF image from a file or URL. The filetype extension must be .jpg, .png, .gif, .bmp, or .tif.
        Parameters:
        filename - the name of the file or URL
        Throws:
        IllegalArgumentException - if cannot read image
        IllegalArgumentException - if name is null
      • Picture

        public Picture​(File file)
        Creates a picture by reading the image from a JPEG, PNG, GIF, BMP, or TIFF file. The filetype extension must be .jpg, .png, .gif, .bmp, or .tif.
        Parameters:
        file - the file
        Throws:
        IllegalArgumentException - if cannot read image
        IllegalArgumentException - if file is null
    • Method Detail

      • getJLabel

        public JLabel getJLabel()
        Returns a JLabel containing this picture, for embedding in a JPanel, JFrame or other GUI widget.
        Returns:
        the JLabel
      • setOriginUpperLeft

        public void setOriginUpperLeft()
        Sets the origin to be the upper left pixel. This is the default.
      • setOriginLowerLeft

        public void setOriginLowerLeft()
        Sets the origin to be the lower left pixel.
      • show

        public void show()
        Displays the picture in a window on the screen.
      • hide

        public void hide()
        Hides the window on the screen.
      • isVisible

        public boolean isVisible()
        Is the window containing the picture visible?
        Returns:
        true if the picture is visible, and false otherwise
      • height

        public int height()
        Returns the height of the picture.
        Returns:
        the height of the picture (in pixels)
      • width

        public int width()
        Returns the width of the picture.
        Returns:
        the width of the picture (in pixels)
      • get

        public Color get​(int col,
                         int row)
        Returns the color of pixel (col, row) as a Color.
        Parameters:
        col - the column index
        row - the row index
        Returns:
        the color of pixel (col, row)
        Throws:
        IllegalArgumentException - unless both 0 <= col < width and 0 <= row < height
      • getRGB

        public int getRGB​(int col,
                          int row)
        Returns the color of pixel (col, row) as an int. Using this method can be more efficient than get(int, int) because it does not create a Color object.
        Parameters:
        col - the column index
        row - the row index
        Returns:
        the integer representation of the color of pixel (col, row)
        Throws:
        IllegalArgumentException - unless both 0 <= col < width and 0 <= row < height
      • set

        public void set​(int col,
                        int row,
                        Color color)
        Sets the color of pixel (col, row) to given color.
        Parameters:
        col - the column index
        row - the row index
        color - the color
        Throws:
        IllegalArgumentException - unless both 0 <= col < width and 0 <= row < height
        IllegalArgumentException - if color is null
      • setRGB

        public void setRGB​(int col,
                           int row,
                           int rgb)
        Sets the color of pixel (col, row) to given color.
        Parameters:
        col - the column index
        row - the row index
        rgb - the integer representation of the color
        Throws:
        IllegalArgumentException - unless both 0 <= col < width and 0 <= row < height
      • equals

        public boolean equals​(Object other)
        Returns true if this picture is equal to the argument picture.
        Overrides:
        equals in class Object
        Parameters:
        other - the other picture
        Returns:
        true if this picture is the same dimension as other and if all pixels have the same color; false otherwise
      • toString

        public String toString()
        Returns a string representation of this picture. The result is a width-by-height matrix of pixels, where the color of a pixel is represented using 6 hex digits to encode the red, green, and blue components.
        Overrides:
        toString in class Object
        Returns:
        a string representation of this picture
      • hashCode

        public int hashCode()
        This operation is not supported because pictures are mutable.
        Overrides:
        hashCode in class Object
        Returns:
        does not return a value
        Throws:
        UnsupportedOperationException - if called
      • setTitle

        public void setTitle​(String title)
        Sets the title of this picture.
        Parameters:
        title - the title
        Throws:
        IllegalArgumentException - if title is null
      • save

        public void save​(String filename)
        Saves the picture to a file in a supported file format (typically JPEG, PNG, GIF, TIFF, and BMP). The filetype extension must be .jpg, .png, .gif, .bmp, or .tif. If the file format does not support transparency (such as JPEG or BMP), it will be converted to be opaque (with purely transparent pixels converted to black).
        Parameters:
        filename - the name of the file
        Throws:
        IllegalArgumentException - if filename is null
        IllegalArgumentException - if filename is the empty string
      • save

        public void save​(File file)
        Saves the picture to a file in a supported file format (typically JPEG, PNG, GIF, TIFF, and BMP). The filetype extension must be .jpg, .png, .gif, .bmp, or .tif. If the file format does not support transparency (such as JPEG or BMP), it will be converted to be opaque (with purely transparent pixels converted to black).
        Parameters:
        file - the file
        Throws:
        IllegalArgumentException - if file is null
      • main

        public static void main​(String[] args)
        Unit tests this Picture data type. Reads a picture specified by the command-line argument, and shows it in a window on the screen.
        Parameters:
        args - the command-line arguments