7.  Building a Computing Device


This chapter under major construction.


Overview.

Architecture refers both to the art of designing computers and to the process of building them. Our coverage of this topic is centered around an imaginary machine that is similar to real computers. In Chapter 6, we specified the machine in full detail. We continue with a treatment of circuits and logical design, culminating in a description of how such a machine might be built from the ground up. Our intent is to demystify this apparently formidable challenge while also providing a context for understanding how Java programming and other familiar high-level tasks relate to actual machines.